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Friday, August 18, 2006

Watch me tie Wrestling, MMA and CGI together.

In the vain of my last post we have an article from Variety. Is the Toon Biz Over-drawn? looking at the impact of all of these CGI films in the marketplace.

You know the same thing that is being asked in that article is also being asked when it comes to the amount of professional wrestling on television. Think about it is there really that big of a difference between there being too many movies about talking animals for people to distinguish one from another and there being too many professional wrestling shows that all look and feel the same and only have different people on them that are generally indistinguishable 1 to another?

I'd say that both CGI features and Professional Wrestling are flooding the market and that both have bubbles that are going to eventually burst. MMA is also headed down this road, but it much further behind because the audience is still growing and it has yet to become over-saturated, but the day is coming, it is on the road to over-saturation land but it may take longer for it to arrive at that destination than it will take wrestling or animation.

It occurs to me also that a company that wanted to set itself apart in Animated filmmaking could make a 2D picture to separate itself from all of the 3D fair on the market. This is not unlike a professional wrestling company that could separate itself from WWE by being everything that the WWE is not, but neither of these things will happen for close to the same reasons. The fact is that following the 3D formula is safe right now because its hot and copying the WWE is safer than starting out on your own different direction because the WWE formula has proven to have worked in the past, never mind that its not really working right now and never mind that you have to be the WWE to pull off WWE formula because anyone else doing it is seen as second rate.

But a well-done 2D film and a wrestling company centered more around sport than entertainment could probably find a nitch in a world of sameness, too bad it won't happen.

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